Author Topic: Hazel Hummingbird and Gigantic Arm Unit  (Read 4793 times)

Dan Salas

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Hazel Hummingbird and Gigantic Arm Unit
« on: February 22, 2008, 08:07:56 am »
I’m currently doing an Advance of Zeta build. I started this WIP in Fichtenfoo's forum in the beginning of January and I thought I'd bring it over to BAKUC since I've recently become active on this forum. Sorry to start a long WIP in the middle.  ;)

I had originally planned to build four models for Fichtenfoo's Advance of Zeta contest, but I’m pretty sure I’ve now decided to cut it down to two. I was going to do an OWSLA with the Dengeki primrose chest as well as a Primrose fighter with the Hazel tri-booster unit.





However, as time goes by (I’ve been working on these since mid-December already), I’ll probably put off the two kits above and focus on these two:

First is a Hazel Proto-GAU (Gigantic Arm Unit) - a poor-man's GAU prototype. It’s my own, cheaper take on the OWSLA Gigantic Arm Unit. However, this unit is intended as an assault/anti-shipping mobile suit. To help it survive it’ll have all the front armor that comes with the Primrose. Since it’ll work in medium to close range, I gave it the standard Hazel head. It’s going to wield dual beam SMGs. Im going to bash a backpack including a Hazel custom backpack top and Hazel advanced skirt arms to each side, canted forwards 30-45 degrees. Under this will be a functional frame with Zeong  boosters and shoulder mounts for Zeong “Gigantic Arm Unitsâ€?. I kind of like the idea of using the Zeong arms. Not only will it be a lot cheaper, but it's got that "recycling parts to make a proof-of-concept prototype" feel. I’m going to scratch-build some Psycho Gundam-looking shoulders for the gigantic arms.

Here’s a proof-of-concept mock-up I did “borrowing� my Hot Rod Zeong’s arms:




Here are the pieces I’ll actually use:

[/img]http://home.roadrunner.com/~funaka/images/Hazel-GAU.jpg[/img]


I’ve already started on the last model, it’s a Hazel Hummingbird Long-Range Sniper. After buying enough parts for the three models above, I had a lot of extra parts (a standard Hazel torso, head, arms and legs, a set of Hazel Advanced hips, a Hazel custom backpack, A Hazel sensor visor unit, two thruster shields, a Hazel beam machine gun, a GM machine gun and almost an entire Zeong, minus the arms). There were also a few Hazel design elements that I really liked that weren’t included in the above designs, such as the HRUDUDU sniper rifle modification and chest armor fin things. So, I began to dream up a design that would use as many parts as possible and still have a coherent design and purpose… The end result was my favorite design of all.

Work has begun on the Hummingbird. I’ve built the top of the thrusters that replace the legs. They’re just crude boxes at this point, but with some detailing and beveling I think they’ll work. The good part is they have the tops of the Hazel legs inside them so they connect via the hip ball joints and are poseable. Each “leg� will have two of the smaller Zeong thrusters (which are huge for a Hazel), which will also be poseable.





A bit more progress. I reshaped the tops of the hummingbird units, as well as finished the basic block shapes of the lower half of the units. I used pieces of sprue as posts to attach the Zeong thrusters.



I'm happy with it so far. I need to bevel the rest of the edges and putty the cracks so I have the basic box, then I'll start to add detail.






Okay, the hummingbird thrusters are complete (except for priming and the final touch-up fill and sand). I decided to post pics before that to show those interested all the putty, Mr. Surfacer and sharpie marker it took me to make these things look right. Lots of measuring... Also, I tended to build and putty/sand in layers because to me it's just too hard to sand around surface details after they've been attached. I tried to get one layer nearly perfect, then add the next layer.



I did a quick functional mount for the rear skirt. It's a piece of white sprue glued into a hole drilled in the rear center crotch piece (I cut off the rear skirt armor that was attached). That piece of sprue fits perfectly into the polycap that fits into the leftover green mount for a Zeong booster, which is now glued to the underside of the skirt.



The skirt itself is cut out from the Zeong skirt (which comes as a big single piece of plastic). I cut the piece out that I used following the molded panel lines. I then cut it in half lengthwise on the crease that runs down the middle. Then I filed each half at an angle so that when glued back together, the skirt would be a little narrower and the crease would be exaggerated, making the skirt more shell-like and also narrower.

I'm still a little iffy on it. I really like the curvature fo it when viewed from the side, but I'm not sure if it really fits the model overall. Obviously if I keep it, I'll do some work on the cosmetic end of things.







Here are my home-made HRUDUDU parts. The fins are pretty similar to the real thing, though I made them a bit wider and more angular to suit my taste. The actual block that mounts them to the chest doesn't match the original at all. For one, I didn't really like the original, it's too horizontally "squeezed" and IMO it looks a bit like a duck bill. This design has more of a dog snout shape. Secondly, it was a heck of a lot easier to make!









Like the skirt, the HRUDUDU chest isn't really done. I need to add at least one sensor to it, and a greeble or two. It also needs to be cleaned up a lot. Also, until final gluing, the fins are just resting on the shoulders. They will sit right in the end.


The next step was to add the shoulder–mounted shields. These look kind of like wings. Functionally, I think they would assist in AMBAC maneuvering, and they can also fold down to cover the torso as shields.

I started by cutting out holes in the shoulders to add polycaps from another model.



I used the balls from the many spare Hazel hands I have.



The balls were sawed off of the hands and were pinned with a paperclip.



The paperclip also fits the inner diameter of the smaller white tube. I end up with a short stick with double-ended ball joints. I made a mount for another polycap to fit inside the shield.



Mounted to the insides of the shields:



And, finally on the HH:







Crotch surgery, OW!



While I was at it, I inserted a polycap drilled out to accept a 1/8" rod for future mounting use.



Once I really got going, I forgot to take pictures. Basically, I got the crotch put back together and filed flush and then I added a 0.02 inch plate to each side both to smooth over the construction and to add width.

I sawed the balls apart (again, ouch!  ) and filed them flush on the inside so I then had each ball on its own plastic plate. To the inside I added 0.03 inch plaplate. After test-fitting, I glued these pieces back onto the crotch.

The end result is that the ball joints are now about 5-6 mm wider, 3-4 mm lower and 3-4 mm forward of the original design.

It's a subtle change, but now I can separate the legs more and get them as wide as the shoulders. They also tuck under the skirt a bit better (I shortened the skirt mounting rod, so the skirt also sits a few mm further forard).

The downside is that I have a bit of a gap between the torso and the top of the hummingbird legs. I may put some fairing there to fill the empty space. We'll see.





I cut up the extra Hazel chest I had to get the sensor off of it:



I glued it to the center portion of my HRUDUDU chest add-on, as well as a Kotobukiya hatch (it's on the bottom, you can't really see it here):



I also extended the rear skirt and notched it based on an idea by Chaos Theory's:



I'm now happy with the model's proportions. I still need to fill the gap between the bottom of the torso and the top of the Hummingbird leg units, but that shoudn't be too hard.

I've begun work on the HRUDUDU type sniper rifle parts. This doesn't look like much, but it's actually 15 different pieces of plastic and represents several hours of trial and error work:



Front half of the gun mods are sorta done. It needs putty and beveling, but the basic shape is there. I built a lot of the details up with lots of layers of plastic so there are actually 33 pieces of white plastic!

The good part about scratchbuilding it is that I could change a few things. The main thing is that it's now around 150% longer than the original design. In general everything is just stretched, but if you count, there are five side vents, and the original only has four.



A size comparison to the actual model (Mwahahaha!):



So now onto the back half, which is much smaller, but much more complicated too, ugh!

I'm tempted to add some kind of super-sensor or scope. I really like the round radar-looking things on the EX-S and Zeta Plus. We'll see. Here's a link to pics of what I'm talking about at Dalong.net. If the links don't work, you can copy and paste them in your browser's address bar:

http://dalong.net/review/mg/m46/p/m46_n07.jpg
http://dalong.net/review/mg/m60/p/m60_n31.jpg

GUNS GUNS and GUNS!

Moved onto the back of the HRUDUDU sniper rifle. I looked at a lot of AoZ artwork as well as pics of the Dengeki and HGUC TR-5 HRUDUDU gun and came up with this drawing:




I built the back around a rectangular piece of evergreen styrene laminated with plaplate:




Here it is completed. I'm really happy with the outcome. It's by far the smallest and most detailed thing I've ever scratchbuilt. It's too bad it'll be hiding in the Hazel's armpit...   After finishing it, I'm sure I'll be giving the front half another look, and try to make it as interesting as the back:







With all the HRUDUDU parts on hold waiting for Mr. Surfacer 500 to dry, I started on a simple mod of the GM Machine gun. I realy hate the GM machine gun, especially in its HGUC incarnation (the MG version isn't quite as bad, but still...). The back half is too long, the clip is too small and the front half is this dumb tube barrel. Lame.

So, again, a drawing and a quick layout of the underlying structure of the mods:



And the finished work. It's a bit crude and boxy, but a big improvement on the original:



Here's a pic of the original from Dalong (copy and paste if the link doesn't work):

http://dalong.net/review/hg/h74/p/h74_10.jpg

So, sand the putty and add final details and the guns will be done. I have to do a quick fix on the waist, but then the HH should be ready to prime!

More gun refinement... I'm getting tired of these guns, so short of final sanding/puttying/touch up, they're done. Put a fork in them.

Added some detail and did some more bevel sanding on the machine gun:



Here's the front half all marked up, beveled, and with greebles added:




After priming I have this (I haven't glued the blade to the bottom of the front, so it is absent in the rest of the pics):






The cheaper permanent marker I used after my Sharpie died bled through the primer. Hopefully paint covers it.

I had to mod the wrist so the hand could hold the sniper rifle. I may still lengthen the ball stem.




Finally, here is the HH with its guns:




With the stock of the sniper rifle resting in the armpit, it will hold this pose. I may decide to add a stiffener in the arm once I'm ready to start gluing and working out the final pose.

Phew! Thanks for bearing with me starting this huge WIP mid-way.  :)
« Last Edit: September 24, 2008, 06:38:12 pm by Dan Salas »
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Zach

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #1 on: February 22, 2008, 10:11:09 am »
THAT'S AMAZING. Plan on making an equally as huge diorama? :o :o :o
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Alan Britten

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #2 on: February 22, 2008, 06:44:25 pm »
A truly awesome build! I can't wait to see you finish these monsters...

Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #3 on: February 24, 2008, 12:42:42 pm »
THAT'S AMAZING. Plan on making an equally as huge diorama? :o :o :o

Probably not... I'll probably create a base that will hold the models up on acrylic rods. I'll probably make the base look like the metal plates of the hull of a ship. Nothing spectacular. We'll see, I haven't thought that far ahead yet.

And I have a small update...

A bit of detailing work, mainly on the hip/waist area, and I added a couple small details to the shoulder and HRUDUDU armor. Still needs a fairing on the bottom of the torso and detailing of the rear skirt. Maybe one more weekend before it's ready to prime and I can move onto the Gigantic Arm Unit Hazel...




« Last Edit: September 24, 2008, 06:38:44 pm by Dan Salas »
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Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #4 on: March 02, 2008, 05:41:33 pm »
Last bit of work on extending the torso to blend with the lowered HH booster legs:




Then I moved on to detailing the rear skirt. I did some really simple cheesy stuff on the underside since it won't be seen much (but I had to do something):



I put more work into the upper surface:





I also did a bit of work on the interior of the thruster legs so they wouldn't just be flat plastic inside. Again, this was kind of quick and dirty just so there's something there:



I'm currently at work pinning the front and back sniper extensions to the HRUDUDU sniper rifle so that they'll go together better after painted. After that, I think the model is ready for the first round of glue and priming...



Okay, with the exception of any fixes that become necessary after priming, I am now considering the mods done on this model. Phew! I'm going to set it aside now and work on the GAU, so I don't get burnt out and so I can do all the priming and final sanding together.

To finish off the HH, here's what I did... After seeing the HRUDUDU gun for so long without the blade below the front half of it, I kind of started to like it that way. So, I cut the blade down to more of a bayonet:



I added a bit of vent-like detail to the back portion of the front of the gun to fill in some blank space. I also put pins (well, pieces of paperclip, really) in so that the scratchbuilt pieces would hold on better to the original gun. The whole thing is held together now with just two small pieces of masking tape. Before I had that and globs of sticky tack and it still didn't hold...

I also did a bit of greebling to the HH thruster legs to bring them up to par with the rest of the kit. Here are some "final" mod images:







My next posts will be on the GAU!  :-)
« Last Edit: September 24, 2008, 06:39:04 pm by Dan Salas »
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Zach

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #5 on: March 05, 2008, 02:54:55 pm »
Sweet! What is the paint scheme going to be? :-\
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Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #6 on: March 12, 2008, 08:37:32 pm »
I'll probably stick with pretty standard TTT colors of dark blue, a lighter blue/gray with white and yellow trim. With all the mods, I think a more standard color scheme will help give the models a sense of AoZ "realism".

Work has begun on the GAU. I decided that with gigantic arms should come a gigantic anti-shipping beam saber since I think it’s sweet when some mobile suit or mobile armor comes up to a ship and jams some huge beam weapon into the bridge. I had this leftover saber/cannon thing from the FAZZ I built. It turns out to fit the pink beams from my PG Gundam perfectly. Mwahahaha…



After a simple sketch, I decided what I really needed to do was some sticky-tack trial fitting. Here’s the core of the backpack unit:







I photoshopped the arms in since I couldn’t hold them and take a picture at the same time (can you tell which arm is potoshopped  ;)):



Satisfied that it all fits, I then went to work. I first decided that I needed the mounting plate from the inside of one of the three other backpacks I had. Making the GAU backpack is going to require a lot of trial-fitting and weight addition, so I didn’t want to have the backpack sticky-tacked while I was working on it. So I took the plate from the backpack unit attached to the Primrose. I made a plate to replace it and glued the backpack back onto the Primrose. The red arrow point to the part I was after:



I then started working on fixing up the Zeong arms. I wanted to lengthen the arms and increase their mobility. I added some plates to the upper arms to lengthen them:



I trimmed down the rim on the wrists so the hands could have a wider range of motion:



I then sanded down the part of the elbow joint that reduced its ability to flex and put in a spacer below the elbow joint so that the back of the forearm wouldn’t hit the elbow and keep if from flexing. This also made the arm longer:







Here’s the comparison to the length and flexibility of the original Zeong arm:






I’ve also begun to make Psycho Gundam style shoulders. Once they’re done I’ll mount the arms to the backpack.
« Last Edit: September 24, 2008, 06:39:31 pm by Dan Salas »
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Zach

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #7 on: March 13, 2008, 03:40:49 pm »
NICE! ;D
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Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #8 on: March 23, 2008, 07:11:35 am »
While waiting for some putty to dry, I opened Pandora’s Box and started designing some decals:





Okay, here's some real-world work. I had made the basic shoulder boxes before getting invloved in decals. As you can see, I built them around the Zeong's shoulder mount, so that they'll be functional:




   
Today, I worked on detailing them up.


   
Now I can actually work on mounting these bad boys to the back of the Hazel. Then I'll be getting somewhere!
« Last Edit: September 24, 2008, 06:39:56 pm by Dan Salas »
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Zach

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #9 on: March 25, 2008, 02:34:21 pm »
Again...SUPER NICE!!!
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Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #10 on: April 13, 2008, 11:57:50 am »
With the arms done, I kind of hit a wall on the backpack. In my sticky-tack test fit, I had been assuming that all the parts would be held together by more of a framework than an actual backpack. However, I just couldn’t see it in my head and it got worse when I really started to hold the arms up to the Hazel and figure out how I would mount them.
   
After procrastinating, I made a new sketch with what will look like the typical Hazel backpack, but more to the scale of the gigantic arms. I then got my ruler out and started measuring. It turns out that (as usual) I had imagined things to be much bigger when visualizing it. In truth, I only have about 3 inches to try to fit a backpack with thrusters, a giant beam saber, two sub-arms and mounts for the gigantic arms. 

So, after reworking it all, here’s what I’ve accomplished…

I started by replacing the pegs on the shoulders with a Koto ball:



I then built up a mounting block to hold the socket polycap and got from the shoulder to the backpack. This black had to raise the polycap about one half inch above where the block would attach to the backpack. As with the HRUDUDU gun, it doesn’t look like much, but it’s built up from 12 pieces of plastic:





I then worked on a way to mount the blocks to the backpack. I sandwiched two polycaps between strips of plastic that were drilled with holes to hold in the polycaps:



The polycaps hold pieces of sprue, which will be glued into round plastic dowl which fits inside the mounting block. Here it is all put together:



So, each shoulder will attach to the mounting block via a polycap and each block will be able to swing forward and backward and rotate on a polycap from the backpack, which should give the gigantic arms pretty good mobility. Now I have to work on mounting this all inside the backpack and finishing it. I want to add a Zeta-style binder to the top of the backpack, which will also cradle the giant beam saber. Then I have to add the boosters to the bottom, and then I’ll see if I can fit the sub-arms in anywhere.

Okay, now I've got something!  :D

Finished up the basic backpack box:



And mounted the arms:





Group photo:








It's been a loooong week... lots of family stuff made for a very slow patch of progress. But at this point, all of the pieces on the backpack are built. They all need a round of putty and then they need bevelling and detailing, but they exist, and that's a big plus, especially for this part, the binder/gigantic beam saber mount:





I just kind of meandered through building it, with only a vague idea of how it should look when done. That, plus the fact that it had to fit the beam saber pretty snugly, and the fact that interruptions meant that I often had to work on it 20 minutes at a time made for a slow, frustrating process. I got one piece of help when I saw a apicture of the Gouf Ignited backpack's binder from SEED Destiny, which finally gave me a "real" binder that was close to what I was imagining and gave me some direction. Then I just kept adding on bits of plastic like they were rooms in the Winchester Mansion until I was more or less happy. 

Also, it was the first time I tried heating and bending plastic to make the round part at the base of the binder. It's not perfectly straight, but it's close enough (I hope).

Next up were the much easier boosters and their mounts on the bottom of the backpack:



Koto balls mean that the boosters will be poseable. Once I sticky-tack it all together, this is what I've got. I'm happy with it, and I think it makes a good transition from the small mobile suit to a large but not HUGE backpack and then to gigantic arms.












Getting close to paint! PHEW!

« Last Edit: September 24, 2008, 06:40:23 pm by Dan Salas »
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Stephen Kelley

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #11 on: April 17, 2008, 09:40:19 pm »
That's definitely different :o almost reminds me of a Gorilla Gundam or somesuch...

I'm liking it!

Dan Salas

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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #12 on: April 20, 2008, 11:49:58 am »
almost reminds me of a Gorilla Gundam or somesuch...

I think you're right, there  ;). I find that when I look at it I ignore the regular arms, and focus on the big ones.

I've been working on the details of all the backpack parts and they're very nearly done. I hope to have pics up early this week.
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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #13 on: April 20, 2008, 12:07:43 pm »
 ;)
Really well done. I'm inspired.
Your Gigantic Arm Unit reminds me of Appleseed Landmates. Very cool concept!
Well done.
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Re: Hazel Hummingbird and Gigantic Arm Unit
« Reply #14 on: April 22, 2008, 03:42:58 pm »
wow i've never seen anything like this! so much creativity...makes me wish i could do it :'(
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