I'm still spending a lot of time working on the house, but I actually found some time to work on this project I've been tinkering with as a side project for over a year. It's now getting my main focus. I'm going for a light to medium amount of mods to try to modernize the kit, but not change its overall appearance.
Here's the concept art with the decals I've designed:

Progress started with covering up the awful exposed polycap in the knee:

Then I went to work cutting off the ugly non-functional dummy pistons from the front ankle (paste the link to see it on Dalong:
http://dalong.net/review/mg/m24/p/m24_n09.jpg) and hollowing out the lower legs to fit a poycap:


Then I will use the pistons from my old MG Mk. II ver. 1.0:

You can also see where I'm going with ver. Ka style feet. There's a lot of clean-up to do, but the hard work is done. I'm also lengthening the thighs to make the legs a bit longer. The thighs are ridiculously short on this kit.
The other things I plan to do are change the elbow joints and probably add some torso mobility mods. After that I'll put it together and look at doing some aesthetic mods and detailing.
Alright, a bit more progress on the legs. I think I'm done with them, at least in this first round of structural mods. Once the structural mods are cleaned up, I'll look into more little cosmetic fixes all around.
Anyway, here's what I did to the thighs in order to make the legs longer. Stock, this kit has long shins and very short thighs, so I put 3 .020 plastic sheets in. I did them piece by piece (front armor, rear armor, internals) so I could still take all the pieces apart for painting.

So here is the overall leg:

You can see (from bottom to top)
Ka-style feet (now fully puttied)
Pistons connecting the feet to the ankles
Plastic over the exposed polycap inside the knee
Lengthened thigh
Here's the GM with its new legs:

I want to put another ball joint in the torso, fix the head a bit (it sits low and is too wide and flat on the bottom, I'm still putting my finger on it, but see this pic:
http://dalong.net/review/mg/m24/p/m24_n26.jpg), and do something with the arms. The arms are just made of too many pieces, which makes them look stubby, like the GM's thighs did (
http://dalong.net/review/mg/m24/p/m24_m0016.jpg).
Last week I went to work on the torso. First, I sawed apart the internals:

Then I cut the bottom of the armor of the chest to allow some room to move (in this pic it's half way done so you can compare how much I cut out):

Then I installed a ball and socket joint:


It doesn't give me a huge range of motion, but this is my first time doing this and I'm being a little conservative. Plus, the cockpit hatch rubs on the chest armor between the vents and reduces the mobility.




